User Online Status
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Alex Emmet 2026-06-03 14:23:18 +02:00
commit 19b1c60fab

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@ -175,3 +175,68 @@ The ping request should contain the last Client or Iota ping and the pong answer
}
}
```
## User Online Status
### Set Client Status
The client can change their online status by sending a `client_changed` message.
Supported status values: `user_online`, `user_offline`, `user_dnd`, `user_idle`, `user_wc`, `user_invisible`.
When `user_invisible` is set, the user remains connected and can send/receive messages, but appears as `user_offline` to all other users.
#### `REQ` (Client → Omikron):
```json
{
"id": "<uuid>",
"type": "client_changed",
"data": {
"user_state": "<status>"
}
}
```
### Online Status Notifications
When a connected user changes their status, interested clients receive a notification:
#### `EVENT` (Omikron → Client):
```json
{
"type": "client_changed",
"data": {
"user_id": "<user-id>",
"user_state": "<status>"
}
}
```
### Online Status in User Data
When fetching another user's profile via `get_user_data`, their online status is included in the response. Invisible users are reported as `user_offline`.
#### `RES` (Omikron → Client, field in `get_user_data`):
```json
{
"id": "<uuid>",
"type": "get_user_data",
"data": {
"user_id": long,
"username": "<string>",
"display": "<string>",
"public_key": "<base64>",
"iota_id": long,
"online_status": "<status>",
"omikron_id": long,
"omikron_connections": [long, ...],
"sub_level": long,
"sub_end": long,
"about": "<string>?",
"avatar": "<base64>?",
"status": "<string>?"
}
}
```